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XSI finally playing ball...

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iNsAn1tY

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I've finally figured out how to use the XSI|FTK, and my loader for *.xsi files has come together in just a few days. I'm hoping to write a short tutorial on extracting static mesh data from an XSI file, and perhaps one that shows how to extract a keyframe animated or skinned mesh (once I figure out how to do that :)
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