Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    39
  • comments
    37
  • views
    21014

Got a lot done today.

Sign in to follow this  
__Daedalus__

274 views

I have finished my 3D math library for the time being. It encapsulates vectors, matrices, quaternions, rays, axis-aligned bounding volumes, oriented bounding volumes, planes, polygons and miscellaneous math functions that I will need.

I have currently been working on my engine renderer. I have got the basic functionality of my Direct Graphics implementation of the render device interface I am using. It boots up the DirectX 9 API and allows for device selection / manipulation via a startup dialog box. It also does things like clearing the screen etc. Here is a picture of it so far:

Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!