As I've mentioned before, Level 3 takes place in an Asteroid field. The asteroids themselves are lethal to both the player and the enemy ships, and are randomly generated. When they are shot, they break into smaller rocks that fly off in random directions. This could be used to the player's advantage, as the player can try and hit the enemy ships by breaking the big rocks.
Well, all I have programmed so far is the asteroids being generated and drifting down the screen. There is still alot more work to do before they're done.