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Internet: It's In You To Give

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Thanks to the late Christmas gift of GDNet being down, I was able to get some actual work done yesterday.
  • AI now respects world limits, and turns around when it hits it.
  • AI will no longer leave the system if it is engaged in combat.
  • AI has an idle state.
  • Homing rounds actually work at speed now; there was a bit of work behind the scenes, but they now actively track the target instead of just heading to their location dumbly.
It's actually starting to look like a game. Now if I can just get roll-assist in to take care of that control issue we can start actually talking release.
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Quote:
Original post by Ravuya
Thanks to the late Christmas gift of GDNet being down, I was able to get some actual work done yesterday.

It was my idea. You're welcome [grin]

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