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At last Physics is working!!

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What a relief this has been to get PhysX up and running. I now have it working to where I can load my .3ds models and upload the mesh data to PhysX and collisions work ect... Now I need to find me a decent car model with no wheels or wheels that go with it, so I can have a car that looks real vs. a Frankenstein looking car that I am using now... :)

Now I have to combine all this into a nice wrapper class for my engine and add it. Then time to add in power ups, and maybe redo the particle engine so it's a bit more modern, GPU based... Then add the HUD for the game, and should have a working game demo.

But I think I deserve to play some PC games now for a bit!! Now that I am on vacation!
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