Jump to content
Sign in to follow this  
  • entries
    246
  • comments
    175
  • views
    154383

winforms breakout

Sign in to follow this  
SteelGolem

432 views

yeah yeah i'm sure you're screaming at the monitor by now. WELL PIPE DOWN! i had a reason to do this. in the first place, i actually haven't ever successfully built breakout. sure, i had the bat and ball - but i couldn't figure out what to do in response to a collision detect between ball and brick.

after two very late nights with rtwilli and guntar in #gamedevelopers over on starchat, and x-out and co. in #ludumdare on afternet, i finally defeated this cursed problem! the result:


sg-breakout-200801040413.zip (offline) - 60.56 KB, req .net

[edit: fixed 'er up, now it REALLY works right. you don't wanna know how stupid i was being.
vvv use this one instead vvv]


sg-breakout-200801050241.zip - 74.00 KB, req .net


mouseover the form to move the bat around. the corner collision response isn't *perfect* but its gonna work well enough in most cases that noone's gonna bitch at me about it. i think.

anyways, why'd i make this atrocity aside from laying the demon in my past to rest? i actually needed the response code for space fortress. simple answer, huh? its 4am so i'm gonna go to bed now that i'm done with it.
Sign in to follow this  


3 Comments


Recommended Comments

no, truly.

i am a big fan of the 60's batman series, where everything in the batcave was clearly labelled, and I've not seen a more clearly labelled breakout clone.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!