First Post of 2008I've been strangely busy this year, as witnessed by the fact that I haven't posted until two weeks into the new year. Even so, I have managed to squeeze a few development activities in here and there. The first thing I wanted to post is the fact that I made a much better video clip of the SSAO / physics engine in action - it's a longer clip (for Jack) and also shows the physics rigid bodies bouncing around. Check it out:
SSAO Demo #2
The physics work has been paying off, and Feedback is well on its way. I'll get more into the details in a future post, but I am getting pretty excited about this project!!!
Let me know what you think about the video...