productive week of producing
hmm well I sure have been programming a lot lately..
since I last talked to you, I added:
1. a chase camera, bringing me up to 3 camera types available
2. a octree that can handle dynamic objects
3. a new movement system for the player
I have also:
1. provided some useful help on the gamedev forums (i admit that I usually only respond to threads that I'm interested in, and not neccesarily just ones that I could help with)
2. umm other stuff.
I'm beginning to think about tossing out a tech demo in the next month or so, so I can get some reactions to my weapons and movement system. However I've gotta write in a weapons system first, so it might be a bit
heres my uber-octree
since I last talked to you, I added:
1. a chase camera, bringing me up to 3 camera types available
2. a octree that can handle dynamic objects
3. a new movement system for the player
I have also:
1. provided some useful help on the gamedev forums (i admit that I usually only respond to threads that I'm interested in, and not neccesarily just ones that I could help with)
2. umm other stuff.
I'm beginning to think about tossing out a tech demo in the next month or so, so I can get some reactions to my weapons and movement system. However I've gotta write in a weapons system first, so it might be a bit
heres my uber-octree
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