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I lied

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I started working on my systems earlier and I found out that they really are screwed. My item system wasn't fully finished (I didn't incorporate all of my item types and I didn't design out all of the types like I wanted them) and my inventory management system is setup as if every character will have an inventory and they won't; the party will share an inventory.

I also thought I had the character system done...not even close. I never implemented conditions for one. I just don't have things designed out very well. Cierra's going to be gone later, so I'm going to spend my time refactoring it. Hopefully I can save it without having to completely redesign it all. Hopefully.

One thing I'm contemplating is converting the systems from what they're using to using Lua scripts. This way, I can pretty much make items do whatever I want. It kind of seems over the top really, but I think I'll like it more. We'll see. This is pretty much a test project anyway.

I'll report back later.
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