Beta (~7MB)It's Win32 only at the moment, but that's because I need to get that platform inspected most clearly.
I appreciate your testing capabilities; if it explodes on you, please upload the stderr/stdout files. There's a BetaReadme.html that should explain a lot of the game.
Edit: A log.html file should be either generated in the same directory with the application, or with your save files in My Documents\My Games\Novarunner. If the game blows up and your stderr/stdout files are empty, see if the log file got created. If so, put that in the comments here. Thanks!
Edit 2: It appears no log file is being created. I fixed the problem and now I'm uploadingI've uploaded a fresh build. Hopefully this will produce some log files for you guys.
Edit 3: I fixed a bug in the particle system that the more-anal VCRT was tripping up on. That should fix some of your crash issues.
Edit 4: I fixed the crashes in the star map and the bar screens. Now I'm going to work on implementing the roll and inverse pitch controls, and figure out why "Go To" takes such crazy routes on Windows.
Edit 5: Some fixes for people who are having issues with the UI. Also, you roll instead of yaw now and there's an option on the prefs menu to invert your pitch.