• entries
    422
  • comments
    1540
  • views
    488671

Direct3D 10.1 in under a minute

Sign in to follow this  
jollyjeffers

277 views


  1. Install Windows Vista Service Pack 1
  2. Install DirectX SDK from November 2007
  3. Open up the sample browser, install tutorial 07 (the most complex that doesn't involve DXUT)
  4. Change #include to be #include
  5. Change ID3D10Device* to ID3D10Device1* in the global variable declarations
  6. Replace the line:
    hr = D3D10CreateDeviceAndSwapChain( NULL, g_driverType, NULL, createDeviceFlags, D3D10_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice );
    with:
    hr = D3D10CreateDeviceAndSwapChain1( NULL, g_driverType, NULL, createDeviceFlags, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice );
  7. Change the project's linker settings to reference d3d10_1d.lib / d3d10_1.lib instead of d3d10d.lib / d3d10.lib.
  8. Hit "F5" to build and run.


A Direct3D 10.0 application running via the 10.1 runtimes. Easy!

Change D3D10_FEATURE_LEVEL_10_0 to be D3D10_FEATURE_LEVEL_10_1 and receive E_NOTIMPL for both hardware and software devices. Hmpf!
Sign in to follow this  


2 Comments


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now