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It's Loose!

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I flipped the switch on my website and Glow 1.3 is live. Hopefully it doesn't blow up horribly for everybody, but you guys tested it vigorously, right?

I'll put it up on the Showcase later.
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There's a console?

Oh yeah, there is.

I don't remember if it does anything.

Edit: There we go, it only has a few commands for debugging: convo {file}, ogg {track number}, wav {sound number}, sshot, version, quit. That's it, sorry.

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Maybe I'll add something for Afterglow. I never write cheat codes in since I don't need them.

I guess it would've made debugging the AI easier in Novarunner if they didn't keep blowing me up while I was waiting for something.

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I tried playing new Glow and I screwed up: I went to save right after reaching the second floor, but I accidentally clicked "Exit Game" instead. It could have at least prompted me :(

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