Jump to content
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  
Evil Steve


Woo, billions of posts today. Well, 3.

3D audio is in but fubar. I really don't like the attenuation DirectSound does. If I have a min distance of 0 and a max distance of 1000, then the sound is almost silent at 5 units away. And I don't want the sound to be at max volume and then suddenly fade out, as happens with most other values.

Bleh. I'll deal with it later. I'm tired.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!