Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    177
  • comments
    531
  • views
    163987

What Mega Man would look like on LSD

Sign in to follow this  
Scet

313 views

I fixed a bug in the TIMA(timer) register and have been able to get Super Mario Land and Kirby's Dream Land working again.





The problem was that both games re-enabled interrupts right near the start of their interrupt routines and the timer interrupt was occurring too often.

Sadly Kirby's Dream Land 2 doesn't even start [sad]. There are also plenty of bugs in the games, even if they work. I figure there's a bad opcode someplace, but I've gone over them like a billion times and it's really getting tedious.

I've also been trying to combat the sprite flickering technique a lot of games use(the Mega Man series being the worst offender) by blurring the last frame with the current one. Here's what the first attempt yielded.







I actually tried playing through the level like this, I don't recommend it.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!