Jump to content
  • Advertisement
  • entries
  • comments
  • views

Ageia + nVidia!

Sign in to follow this  
Jason Z


I don't know if you guys have heard about this or not, but nVidia is gobbling up Ageia:

Press Release

In my opinion, this is a good thing since I have been integrating PhysX into my engine and there was some doubt about how long Ageia could hang in there if their physics cards weren't selling very good. Hopefully this means that the PhysX API is going to be around for a good long while!
Sign in to follow this  

1 Comment

Recommended Comments

Yah, hopefully this will mean an industry-wide push to include PPU's on video cards. I always thought that keeping the GPU and PPU separate would mean that you could never rely on hardware for physics being available. If this takes place, we should (hopefully, assuming ATI jumps on the wagon) see some new standards being established. I also noticed that in the XNA "tell us what you want next" survey, physics integration seemed to be a bit of a focus there too.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!