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Duel Contexts

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One of the other reasons as to why I am changing my programming environment is that I want to be able to take advantage of the really super sweet winforms controls that you get in the flashy free express ides from Microsoft. To this end I thought it would be pretty important to be able to handle multiple OpenGL contexts and so this afternoon I spent about 20 minutes testing out the primitive code I had implemented for this (If you look through the source of the picture viewer you'll see a graphicsContext class) and I was happy to see that what I had already done didn't need that much changing...

Read more at www.fallenmoon.net...

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