Jump to content
  • Advertisement
  • entries
  • comments
  • views

My meaningless predicion

Sign in to follow this  


We now have some very well-proven bits of technology available to us. . .

1. Battery powered devices that can be charged through induction, namely electric toothbrushes

2. Devices that can sync with servers and computers wirelessly, like my Zune

3. Headphones that connect to devices wirelessly, ala bluetooth

So why haven't we yet combined all three technologies and made completely sealed media players and cellphones? Seems like the biggest reliability problem with the devices lies with 'em getting wet or getting their ports broken from being dropped or improperly removing a cable. If the devices were completely sealed, then those become nonissues.

Batteries and SIM-cards would be a problem, because you need to penetrate the device to replace those. Perhaps some kind of sealed door held on with screws for the occasion that you need to replace a piece of innards. Heck, we've been able to make waterproof watches for decades. Why not waterproof tech?

And now that we have laptops with no internal moving parts, why not sealed laptops? I'd love a laptop that I could toss in the dishwasher when it gets dirty.
Sign in to follow this  


Recommended Comments

Wouldn't cd / dvd drives still present a problem with completely sealing a laptop? Or am I out of date?

Also... why would mobile phone (etc.) companies do such a thing? It would all be loss from their point of view.

Share this comment

Link to comment
Yep, it'd definitely be a special purpose thing. I'd trade the built-in CD for immunity from coffee spills. Biggest drawback I see is the lack of USB ports. I do use my laptop often for playing videos, and the USB thumbdrive seems to be the preferred method for that.

But yeah, why would cellphone makers care about tougher phones when people typically throw their phones away after a year.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!