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Day two

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Knarkles

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Like yesterday, I didn't get what I wanted to done, but did get as much done as I wanted to. :) Summary of today's accomplishments:

* Physics simulation for all objects, thanks to Chipmunk (see screenshot #1 below)
* Units can now shoot, but turns don't change yet (screenshot #2)
* Input mapping is done in a really nice, general and configurable way, though still needs more work, but that will be for later (this took quite a while to write)
* Lots and lots of structuring and cleanup of code

Screenshots teasers:


Read the rest at my new blog.
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