I decided to post a little update on the current progress of Eveh3D. Eveh3D is almost at its v. 0.1 beta release, which we cannot wait for!
This is the current screenshot of the Eveh3D Scene Editor, which will be used in designing the levels that will be used within our current RPG, and future projects.
I guess thats all for now... We am hoping to release another in-house test demo for the editor and engine around the end of the month. ...I just hope we can make it.
Because of this um.. "crunch mode" that I am in, I had less time to work on the OS dev series. However, We are thinking of merging the OS dev series OS with another system to better support both x86 and x64 platform architectures. We are still deciding on this, though.
It would certainly make the system better in the long run, and support more features. ...At the cost of adding more complexity to the series' tutorials.
I dunno, I guess we will see what happens.