Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

I hate writing subject lines

Sign in to follow this  


I finally managed to get around to posting some GDC articles on experimental games and designers block. More to come soon. I kept the one on experimental gameplay sessions intentionally short because a lot of those games are best understood by playing them (click the links to them!). The other one is short just because I'm a lazy person. Or perhaps I'm succinct? Nope, mostly just lazy.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!