Some Urban Empires Environment pics & Next game....

Published February 29, 2008
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Hey guys, I can't leave ya hangin' with no screens for too long [grin]. Here is a collection of screenshots showing the environment and vehicles. It doesn't show gangsters/civilians/planes/boats/bridges/water/streetside objects/props. It does show the environment and the vehicles. Hey I gotta leave something for the BETA? Don't wanna spoil it :-D

E-mail me - dgreen (Ahhhttt) radioactive-software.com if you wanna be in the BETA.
- Name
- Location
- Comp specs
- Experience testing games
- Any other shit you wanna tell me



Re-sized 1900x1080 HD screenshot, looks amazing on a 50" plasma....flying around the city is really fun X-D


Yea, the BETA is fast approaching....this is my schedule (in code form)....

while(1/*FinishingGame > EverythingElse && CurrentTime < ScheduledBETADate*/)
{
20 hours of work
drink beers
sleep for 8 hours
CurrentTime plus plus
}

Also I've released some very early tentative information about my next projects...

*Copied from my Forums*

OFFICIAL WEBSITE WILL BE HERE

http://www.to-serve-man.com/


To Serve Man is an episodic online first-person horror/survival/sci-fi game that takes place in a totally procedurally/randomly generated game world. Yes I know all the kinds of games that are out there, but there is nothing like this...

Sorry I don't have time to explain further, and I won't get into specifics until I have a working alpha for the first one, and that will be many months from now. But rest assured these games will rock...I have so many ideas. I'm quite excited about the whole series. It will be split into 3 stand-alone episodes/games -

I. To Serve Man - The Night of the Kronos
II. To Serve Man - Clash of Worlds
III. To Serve Man - On the Brink

Each episode is a theoretical outcome of the previous episode, at any time the alien invasion can be stopped. Each of the episodes 2 and 3 represent a "what if the humans lost the last one". The games will be independent and will use the same engine, but take place in entirely different environments. I can't wait to do this. They should be released in 6 month increments. We'll see how things pan out.

But yea, this is what I'll be working on after Urban Empires :-p Now I've got enough work to keep me busy until 2010 ahaha.

I'm very busy working on Urban Empires, but have started the art production phase. Here is the first character model that was created. The Kronos, a hunter/killer alien.

This is an in-engine screenshot using the Urban Empires character shader. I will modify it once I get some time, make him more slimy, reflective, etc....this is a few minutes of work throwing the model into the game engine. The major issue I had to resolve was the animation/model structure so that art production can continue while I finish Urban Empires, which is art-complete.









Keep an eye on this project! I've got a vision.

- Danny
0 likes 7 comments

Comments

MarijnStevens
I like your vision :D Perhaps some spikes on his back !
February 29, 2008 06:42 AM
Anon Mike
The UE screens look great except, um, is it just me or are all the vehicles floating a few inches off the pavement?
February 29, 2008 04:05 PM
Sir Sapo
Wow, nice screens, looking forward to the game!

Is "To Serve Man" a Twilight Zone reference?
February 29, 2008 04:18 PM
dgreen02
Quote:Original post by Anon Mike
The UE screens look great except, um, is it just me or are all the vehicles floating a few inches off the pavement?


Yea right now I use the same wheel radius for every vehicle regardless of actual wheel size, it looks odd with some, but it's impossible to notice in motion when you're playing, but that will be fixed...I honestly can't see it in these screens but it's probably because of the above.
February 29, 2008 04:45 PM
dgreen02
Quote:Original post by Sir Sapo
Wow, nice screens, looking forward to the game!

Is "To Serve Man" a Twilight Zone reference?


Possibly ;-)
February 29, 2008 04:47 PM
Gaiiden
that's one ugly-nasty-looking monster. I like. No spikes, I think that would be a bit much. Is that binocular vision on both sides of his head?? Wow. Actually it would be cooler if one pair were normal vision and the other pair were infrared vision for hunting at night.

Awesome that you're thinking of your next game already.
February 29, 2008 06:42 PM
dgreen02
Quote:Original post by Gaiiden
that's one ugly-nasty-looking monster. I like. No spikes, I think that would be a bit much. Is that binocular vision on both sides of his head?? Wow. Actually it would be cooler if one pair were normal vision and the other pair were infrared vision for hunting at night.

Awesome that you're thinking of your next game already.


Yup, as the Kronos is a first-assault hunter/killer ( 9ft tall, 500lbs), he is equipped with 4 eyes, giving him a 180 degree field of view. The Kronos have thermal vision, and some other "special" abilities.....I will save the specifics for later. I don't want to say anything except that the whole series will rock, wait 'til you see where I go with it :-D

All 3 games in the series will be different in a lot of ways.... :-)
February 29, 2008 07:23 PM
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