My goal was to write a platform class that was very extendable and could have more than one object standing on it, and it looks like I was successful. Although, I haven't been able to test it with more than one object on top, so I won't celebrate yet(well, maybe just a little).
Next up, I'll probably work on his combo animations, and test hit detection. Although I'm not going to program any actual enemies yet, I'll probably put in a punching bag object or something like that to test the hit detection.
And then I'll possibly come up with a good superhero name for this guy...that will probably be the hardest part[grin]