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There's Doin's a-Transpirin'

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My Stuff

I started work with a friend on an action-packed, side-scrolling, mother-punching XBOX 360 game. Naturally I started with the most important element of the game - gibs:

Honestly, I think our ambitions for this game are too high. It will probably die like all the rest unless we make it brain-dead simple.

Manly Men

I've considered contacting Ravuya in hopes of becoming his lover programming lackey. His projects are ridiculously realistic, and I like the style of his games.


I can't wait to see what becomes of Microsoft's new XNA Community Distribution mabob. Hopefully by the time it goes live, I'll have a game to put up there.

I'm out!
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