The animation code for the player's punch combo is done. The code underneath works really quite well. The graphics I drew for the combo on the other hand...er...not so much. So yeah, I'll probably have to redraw those, or at least add some more frames to the animation.
I also redid how I handle objects in the game world, creating a base class for all game entities. This base class defines methods for simple physics, such as projectile motion and collisions(although, I haven't actually coded the collision part yet). Nothing too fancy, but I find it necessary for a game like this, considering there will be alot of throwing, enemies flying through the air, and explosions.
I have to get in as much work as I can before the new Smash Bros comes out on Sunday. Then again, the new Dawn of War expansion is coming out on wednesday, so it seems like it's going to be a pretty good week[grin]