• entries
    732
  • comments
    1562
  • views
    492565

Work work, worky work.

Sign in to follow this  

105 views

I did a bit of work on asset management and game loop functionality in Afterglow today. In lieu of an in-game screenshot, I hit a fairly large achievement:
Sign in to follow this  


4 Comments


Recommended Comments

I must admit, it took me a while to find it.

But seeing that xcodeproj file in the change list got me wondering ... how are you handling the build on Windows? Do you have a VC project somewhere as well that you periodically sync up?

Share this comment


Link to comment
Yeah, there's a Visual C++ project I keep up to date every so often. It's an enormous pain, and I'd love to find an alternative.

Share this comment


Link to comment
Well if you find one, let me know. I'm doing the same thing and it's a huge waste of time. I guess the real solution is to move to makefiles ... but I do like my IDE projects.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now