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Woop.

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Went to a Microsoft .NET event today -- got some free stuff, although the content was mostly either stuff I'd already heard about VS2008 or web stuff I don't really care about. I expected them to go over Silverlight.

I did run into Moe and Tape_Worm, though, and they're always nice to be around.

Afterglow? I'm working a bit on the main game layer, and have done some more work on the input management. It's a process, but once this infrastructure is in place it should be cleaner to write the full game.
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Yeah that was painfully boring. Especially the web garbage. They should have had a seperate track for that I think. But I don't think they could leverage the richness of utilizing the leverage.

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Strange - I found the web part to be the most interesting part. I was hoping that they were going to show off more WPF stuff.

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