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Just a ponder

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Currently I am pondering just learning DX right off the bat or to start out with SDL do some 2d and then jump to DX. Right now it seems SDL and 2d might be a good start off.
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I really need to learn C# at some point, although I'm perfectly happy with C++ (I use it at work and on my own projects). I've only used SDL briefly, but it's going to be a lot easier that using D3D [smile]

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I don't like SDL compared to GLFW, I recommend you check that out. I'm currently building and engine/framework on top of GLFW. You'll be surprised how much easier GLFW is to SDL.

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