- A little UI polish. Just some checks to make sure you're not doing something you shouldn't
- Changing up the sounds a bit so it's not just the old ConFusebox sounds again
- (maybe) adding a "lock" mode if you want to lock down pieces that you know are correct
I do need a little help from you, though. I put together my overly-complicated scoring scheme that tries to make a score that's balanced across three largely different games with three different skill levels each. It's done on a combination of the difficulty of the puzzle coupled with your time and your efficiency.
And I just need you to try the game out for a couple of runs and tell me if the scoring feels reasonably balanced. Easier games should score lower than harder games, and better play should score higher than worse play.
Biggest problem I see is that I've been playing the old ConFusebox every day for more than a year now, and I can solve the puzzles pretty quickly now. I don't want a noob coming in and getting a score of zero because it took him ten minutes to solve a puzzle I could solve in one, and I based all the benchmarks off my own play and subjective rating of difficulty.
Anyway, give it a try and let me know. If you have any other comments or suggestions, please please please post 'em.