I have started writing a sprite editor in C#, which continues to impress me greatly for writing Windows apps. Can't see me ever making the shift to .NET for actual games, but for tool development it is clearly the ticket.
Today is my 33rd birthday. My girlfriend bought me a second hand Playstation2 (note the 2). I flipping love it.
I do this with consoles because I am basically a cheapskate. I got my PS1 after the 2 came out and all the PS1 games were like GBP5 in the game shops. Now the 3 is out and established, I figure it is safe to get a 2.
I also got about GBP50 of other people so I drove straight up my local Blockbuster and spent the lot on pre-owned PS2 games and a memory card.
I have Tomb Raider: Aniversary, Splinter Cell: Double Agent, some Crash Bandicoot thing, Lego Star Wars, Resident Evil 4, Prince of Persia: Warrior Within and some game I never heard of called Shadow of Collusus, that made up the five for the 5 for GBP25 deal.
TR:Aniversary is currently most exciting. For those that don't know it, it is kind of like a modern reinterpretation of the original Tomb Raider game, which I guess came out when I was about 20.
I loved the original Tomb Raider and am one of the old farts that hated Angel of Darkness and Legends. Aniversary purports to be all the best bits of the original with spanky new graphics and features and so far, so very very good.
It is wonderfully weird to be running round the first level and feeling a familiarity with the original game. I dread to think how shit the original game would look now, but I still say it was more fun than Angel of Dullness could ever be.
This probably doesn't bode to well for me getting much programming done this year. I'm too tired in the evenings at the moment and I'm afraid the PS2 is offering a far less strenuous way to unwind.
I go through phases like this. Just got to let them play out as they do.