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Modelling mastication

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Aph3x

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Modified the model import stuff (now I've got more to grips with the Collada format) to apply the modelled transform for each object exported from Blender. Was having to 'apply transform' to each object in Blender before export and ended up with intermediate files and other bad stuff. Should be faster and more flexible getting stuff from Blender into the game now. Win :)
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