Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


I must say, I'm highly disappointed that Torque Game Builder doesn't feature its own in-built IDE with syntax highlight and code completion.

You missed a trick there, Garage Games.
Sign in to follow this  


Recommended Comments

I'm surprised it isn't better. Looks like BlitzMax is a better option then.

Share this comment

Link to comment
I just nabbed a TorqueX 2.0 license today and I'm incredibly pleased with the strides they've made in overall engine architecture and documentation with this over TGE/TGEA. I'm not entirely sure what the Torque Game Builder really offers, though, is it just a WYSIWYG editor over the engine?

Share this comment

Link to comment
@mittens: yea you're spot on for the most part

I've found Torsion to be a good IDE, tho I admit a built-in one is always nice.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!