Right now I'm going to start working on the actor rendering component; it will take a vertex buffer and query the animation component for the proper frame to render, and off we go to the races. Hopefully I can get something rendering in the next few hours, so I'll have a screenshot for tomorrow.
This April Fool's was kind of lame. Did you guys all forget? The only thing that even came close to tricking me was the Zelda trailer. Cheers!