Right now I'm going to start working on the actor rendering component; it will take a vertex buffer and query the animation component for the proper frame to render, and off we go to the races. Hopefully I can get something rendering in the next few hours, so I'll have a screenshot for tomorrow.
This April Fool's was kind of lame. Did you guys all forget? The only thing that even came close to tricking me was the Zelda trailer. Cheers!
tho I suppose that may have helped on a subconscious level