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Overlap Tests (Mesh)

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So, I am in the midst of putting together a screen-space overlap snippet, to handle mesh transparency, if the view of a player is being obstructed by another mesh or multiple meshes.

A snippet is fourthcoming, when I finish it. I want to thank MJP, for all the help he's given me in learning such a concept.

Quinn
[Pixelante]
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Are you Stompy's evil twin? The two of you have such similar pictures. Just thought I might point that out. It looks like your new? If you are welcome to Journal Land. Make sure to post plenty of screenshots and videos!

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Original post by Besome Games
Are you Stompy's evil twin? The two of you have such similar pictures. Just thought I might point that out. It looks like your new? If you are welcome to Journal Land. Make sure to post plenty of screenshots and videos!


No, he's the good twin[evil]

Joking aside, welcome QuinnJohns!

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