- Refactored some code
- Added functionality to skill and inventory panels
- Updated player "pipes"
- Wrote a simple XML piece to make it easier to change token data for testing
And what needs to be done...
- Make some real "inventory" items
- Removing legal targeting for now and allow all pieces to be played in the various locations
- Clean up the hand area and figure out a more elegant way to handle both displaying many tokens and switching between hand/lost/reserve piles