• Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  


Added explosions. The way it is set up , each game entity can have it's own custom explosion graphics. Now , if I actually take of adavantage of that remains to be seen... This week I plan on adding the code to each enemy class to get the explosions fully intergrated.

Screenie 1 :

Screenie 2 :

Dev desktop :

Not much else for this week. Been having a hard time simulating palette animation for the true color modes. Need to come up with a hack of some sort... Dev time will be cut a bit short for this week cause I will be starting a new job... More on that later.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement