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Explosions...

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ahayweh

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Added explosions. The way it is set up , each game entity can have it's own custom explosion graphics. Now , if I actually take of adavantage of that remains to be seen... This week I plan on adding the code to each enemy class to get the explosions fully intergrated.



Screenie 1 :








Screenie 2 :








Dev desktop :








Not much else for this week. Been having a hard time simulating palette animation for the true color modes. Need to come up with a hack of some sort... Dev time will be cut a bit short for this week cause I will be starting a new job... More on that later.
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