Painting and Makin' it

Published April 09, 2008
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I'm just really tired. It's been a good week. I'll get on with it.

Isostrat


The shot:



I cleaned up the GUI style image so that it could stretch (beats actually solving the problem 'eh) and implemented mouseclick collision with the gui element. Or elements, if there were more. I didn't have much time or energy for coding this week though, so nothing else to share.

Digital Painting


I did tons of painting, though!
First, a vaguely Lovecraftian monster because I realized that all I've been drawing lately is robots and stuff so I though it'd be nice to do something organic:



(Laura said it looks cute. Can't say I disagree.)

Note the colors used in the above picture, that spaceship I made a while ago, and the Alien Robot picture -- this is like my green and purple period or something. Weird. I just never used much of that low saturation dark green and purple and I've discovered what lovely colors they are for drawing cold, alienating subjects. Or something. Or even better, compare the Lovecraftian Monster and the Alien Robot -- numerous tentacles/arms, multiple glowing cyan eyes; I realize now that I drew the same thing over again in organic form. Wild.

And here are a bunch more paintings I did:



All of the top and bottom right was experimentation and messing around to make content for Delta Spire. I'm trying to loosen it up a bit, actually finish paintings, and embrace cheesy Skiffantasy, laser swords and 5-ton shoulder pads and all. Hmm, and the girl/robot picture is probably the most Anime thing I've ever drawn.

The portraits in the lower left were some test shots for a client who wanted, uh, portraits. Finally I think I'm finally getting the hang of drawing faces decently -- the actual portrait I did turned out very, very nicely, if I may say so; I'll have it up in my portfolio soon enough. The goblins were inspired by my Aragon Online game; though I almost thought I'd have to give it up when my army got totally thrashed and my goblin priest's loyal bodyguard got whacked, rendering the portrait obsolete, but it turns out he lived. Good.

(Bloody Dwarven infantry. They're tougher than they look.)

Freelance Work


For all my previous existential angst, I've been really busy this week and am getting all kinds of work from all kinds of clients -- they're coming to me now, I don't have to beg for jobs! Heh. It's fascinating, but it looks like I can get away with doing freelance graphics for a living (and about time -- I'm also looking for an apartment, not that apartment hunting helps with freelance work time).

I guess it's just a matter of building both a portfolio and credibility by taking jobs - and taking them cheaply. Still, I'd rather be doing artwork than working in retail, if that's what it came to, even if I make the same amount of money on average. I love doing art; The more I do, the better I get, the more credibility I have, the more I'll be able to ask for it, etc etc.

(I'll make the nerdiest analogy ever here, but you're all gaming geeks so you'll understand. Doing this work is like an RPG -- at first you start out bashing rats with a rusty stick for pennies, but you keep at it, get experience and loot, advance your (art) skills and reputation with the local game designers guild, start getting bigger jobs, fatter loot ... )

Of course, it's when I start to actually have to get choosy about clients then I'll know I've made it for real.

In all I've been busy and feeling good for it.
0 likes 4 comments

Comments

Besome Games
Yet another example that if you try hard enough you can do what you love for a living! Congratulations on the realization that you can keep progressing with your artwork. On a first hand experience I can defiantly say that your a pleasure to work with, I had absolutely no issues with you, and you were always on time with schedules.
April 10, 2008 02:14 AM
darkpegasus
Quote:I'm trying to loosen it up a bit, actually finish paintings, and embrace cheesy Skiffantasy, laser swords and 5-ton shoulder pads and all.

Yes! If you haven't noticed, I'm still very much a fan of large-breasted female sci-fi/fantasy characters with a completely impractical wardrobe. If I wanted realism I'd go outside.

Quote:but you're all gaming geeks so you'll understand

I don't know who you're talking to...

On a side note. Congratulations on your prize for the logo contest and I should have a corrected .zip for you later since the last one you got shouldn't have even had a .exe in it.
April 10, 2008 09:23 AM
LachlanL
Quote:Original post by darkpegasus
Quote:I'm trying to loosen it up a bit, actually finish paintings, and embrace cheesy Skiffantasy, laser swords and 5-ton shoulder pads and all.

Yes! If you haven't noticed, I'm still very much a fan of large-breasted female sci-fi/fantasy characters with a completely impractical wardrobe. If I wanted realism I'd go outside.

What? I thought she was naked for the purposes of being aerodynamic! And here I was thinking that the future of warfare was all about naked chicks with lazer swords. You've ruined my fantasy. [sad]

Ohh, and dbaumgart, congrats on your new success! [grin]
It's always inspiring to see someone finally able to do what they want. I must say, I've been progressively more and more impressed with the work on your journal since you started here. Keep it up!
April 10, 2008 06:56 PM
dbaumgart
Besome Games:

Thanks dude, you're too kind ;)

But honestly, you were like one of my first clients, like one of the first people to give me a chance to prove myself even though I didn't have much to show. That was really important not just for what it shows I can do to others, but ... (here we go) ... what I found out I could do myself; heh!

Anyway, rock on and don't let those haters in the forum get ya down, we know you've got it.

darkpegasus

Thanks!

Heh, and we'll see what I can do with the art. Though I doubt I'll ever be one much for cheesecake or like manga-style or, god forbid, you don't want to see me try to draw horses. Last time was 3 years ago.

I'll get back to workin' on your stuff tomorrow because holy crap did this one order for a client get away from me in a bad way today and yesterday. Still, good learning experience.

LachlanL

Thanks, dude!

To speak for myself, I really feel like I can tell how my computer art skills have improved over just the last 5 months since I started doing freelance work. It's an amazing feeling to be pushed like this and grow from it, it's even better than art school because there's less of the not-doing-art nonsense to deal with (but then school did well for me because it taught me a good deal of discipline as well as how to see ... but I'm rambling).

Just warn me when you find yourself getting less and less impressed ;)
April 10, 2008 11:58 PM
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