Work work work...

Published June 18, 2008
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My 3D renderer is coming along very well and I'm starting to think up some simple game ideas to begin testing it out. So far, a space combat (think 3D asteroids) sounds the best. I would have to worry about the absence of animation because everything would be nice and rigid. If you happen to have a decent idea for a simple-ish game they want to see, feel free to throw a suggestion out.

On to work though, I have been working this summer doing some Embedded software development (plus some C# Gui tools). This has mostly been bug fixes and LOTS of copy/pasting. However, the last few days I started working on something that (I feel) is pretty cool. I am creating an embedded web server that should allow any user to connect to by an IP address. This would mainly be used to monitor the lighting system my company produces.

I have been spending the last few days just setting up a .NET GUI that will allow me to create a very rudimentary file structure and select files off the PC. It then sets up a directory and sequentially stores all the files into an S19 file (for download onto the device). The device needs to be set up with minimal code to respond to GET requests, find a file in the directory, then upload the file through the Ethernet link. Should be a decent time, especially that I have basically been given free reign over any design decision, since this will be a primarily in-house tool (the web files themselves will ship on the product).
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