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OMF Princess

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Pouya

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Oh yeah, I got PLP to work very nicely on 64bit architecture.
And I have a shell interpretter for it now. Everything is going good.

Also, I just fixed a crasher bug in EV where at certain times the access to the room of the user returned a null pointer. Go figure.

On another note, I had a nice game of Princess Maker 2 today:

^_^
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I think you should write some benchmarking apps in PLP and then we can see how much faster PLP64 is on calculating pi.

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