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Perlin Ants

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Perlin Ants with hidden terrain

Perlin ants in color

I took a short break from working on the game engine to play around with a mash-up of Perlin Noise-based landscapes, and Langton's Ants.

Click here for the single color version.
Click here for the three color version.

In other news, I figured out how to apply simple shading to the landscape in the tile game, and I should be able to post something sometime this weekend.
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Oooohh, these two screenshots remind me of plasma pong. This looks like an effective terrain generation routine, the pronounced and slightly varied lines at a single edge give it a really 'natural' feel. Nice work.

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The only thing I could suggest is that there be a way you can display the seed number that was used to generate the terrain map, and allow user entry of a seed number. Other than that, it looks really neat. It's hard to stop watching the ants move!

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