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Keith Courage in Alpha Zones

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The level format has come along really nicely. I even have the standard beat em up "GO" arrow!:

So yeah, alot of bugs in this game. This is probably the most bug-filled game I've made, but little by little I'm fixing them (the major ones, anyway). The biggest bug involved enemies that would inexplicably become invincible for short periods of time. As it turns out, they just happened to be standing next to where other enemies had died, and the punch was connecting with enemies that weren't there anymore. Well, it's fixed now, but it took awhile to find.

Next I'll probably be drawing some new enemy sprites, because there needs to be some variety of enemy types. Hopefully there will be a demo of the complete first level soon, but I don't know how long that will be(Gears 2 and all[grin]).
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