- There's a new text output pane for various stuff
- The object selection is now a tree instead of buttons
- There's a path node editor
- Maps can now be tested directly from the editor by hitting the "Play" button
- Enemies can now be placed
Here's the concept art for the sniper. He won't actually be blue in the game, I need to choose a color for him. By pasting him onto a screenshot of the game, a blue bad guy doesn't really stand out very well at all.
Here's what the editor looks like now.