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Quote:
Original quote by some warez stealing bastard
i(m not too skilled, i can make the site to share track but if someone can help me...here is the track, there are .dcsc object i don't know what i can do


Mother of god. These are the people doing hacking now?

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Quote:
Original post by EasilyConfused
Quote:
Original quote by some warez stealing bastard
i(m not too skilled, i can make the site to share track but if someone can help me...here is the track, there are .dcsc object i don't know what i can do


Mother of god. These are the people doing hacking now?
I suspect they were hoping that the map files would be some easily recognisable format. If they were really trying to hack it, opening the file in a hex editor would make the file format easily recognisable.

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I agree with him on being difficulty-locked. I don't have the game (don't even have a DS) but I've got several other games that difficulty lock you like that and it really is FAIL. I should be allowed to start on the hardest difficulty straight off if I want to, I shouldn't be treated like a tool and started at the beginning through no choice of my own.

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Overall its not a half bad game, one of the best for the ds at least. The game has been ported really well and its nice to see not a direct port.

People do tend to pick at the back things with games and forget about the great game thats infornt of them...
but... few things that do annoy me...

Car doesn't feel like its on the ground. Find this in a few 3rd person shooters as well most of the time.

Annoying collision issues, sometimes fall through the floor.

People that have played tm before really dont want to start on the easy tracks.

And those are really picking at the game.

Good job buddy well worth the cash and thanks for all your help on gamedev over the years :)

C.

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