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Basically, I've added in some other solid, moving objects to the level and got the interactional physics between them all working. It is okay. There is an occasional stacking jitter, but I'll worry about that later.
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Hmm. So it is. Sorry.

GDNet is so damn slow at the moment I'll have to put another vid up later. It's taking about ten minutes to log into my Manage Web Space page for some reason.

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