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Commitment issues (no duh)

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If you haven't noticed, I seem to have some issues committing myself to any particular goal. I know plenty of you have had the same problem with projects, past or present, but it seems to be really ingrained with me. And unfortunately I'm not sure what to do about it, because it's heavily tied into my over-achieving nature. And I -like- everything I do, the problem is the jack-of-all-trades-master-of-none thing. Bleh.

Well, I've finally gotten back to Cripes, starting from scratch. Yes, I'm icing the MUD. It was more than I expected... plus VMware with Ubuntu wrecked havoc on my internet connection. Anyways, I'm putting effort into the game view first, because I know I can do the HUD just fine. That was about the only part I actually finished the first time around, although I want to run over it again later on. We'll see how it goes. Here's a list of my previously finished projects though, just because.

Finished projects:
-Console color/position manipulators
-cConsole (it's a beast, but it's reasonably done)

Unfinished projects:
-"Link's Grand Quest" - my first program ever, and according to my critics, my best work. *groan*
-Cripes (in progress)

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