I'm at least apparently stabilising down to working on a handful of projects now so I'm not treating this as abandoning Pod, just picking up an older project again.
Udo is still going to be a from-scratch rewrite, but that's okay. I want to implement it using my new fixed-size backbuffer approach and I'll probably steal the GUI from Pod since it is probably the coolest bit.
I did toy around today with using Box2D to do Udo's physics and make it a physics-heavy platformer, but I'm not sure it's going to work so well.
So, off to create a new project then. Again.