Jump to content
  • Advertisement
  • entries
  • comments
  • views

Miniature update

Sign in to follow this  


Not a huge amount of news, but you can now play Afterglow with the mouse again. The right mouse button still pulls the player forward, and the left mouse button fires.

I also made some interface improvements, so the mouse scrolling gradually gets to the target position instead of instantly. This also made tearing issues less apparent, and makes the game feel more "solid." Implemented, too, are ammunition consumption and some additional attributes for guns (firing time and spread).

There are still some major bugs on the core gameplay (collision issues) but I'm going to ignore those for now during my quest to improve. Not sure what will come up next -- exam season is in full effect, I just finished my first of four -- but hopefully you will like it.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!