So far the article covers creating a window; WinMain with a window message pump, RegisterClassEx(), AdjustWindowRect() CreateWindowEx() a window procedure as a member function, and is about to cover starting up D3D, which is relatively straightforward.
I would like to add some more pictures though, currently there's only one, which is the debug runtimes image (The article briefly mentions downloading VS2008 and the latest DirectX SDK and setting up the debug runtimes), which means the article is becoming a large block of text. Which is bad.
Anyway, I still hope to have it all done by tomorrow evening. Bed for I.