Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Lua - itious

Sign in to follow this  
Stephen R


I got the scripting stuff done in a few hours. It works well for what I want it to do, but for a general scripting engine it doesn't come close to adequite for games. I'm going to look into GameMonkey and Lua, to see how difficult it is to set up. I downloaded Lua a few minutes ago, along with the vc7.1 project files. I'll get it compiling tomorrow after I get my demo work done. Once its compiled I'll see whats it like to use. I've seen alot of stuff on using Lua spread over the net so I might just go with that because of the sheer amount of resources. This isn't for Blind, its just for any games I decide to do in the future.

I also spent WAY too long playing the flash games on eBaumsWorld today but they are soo addictive.

Tomorrow I'm going to get to work on the chewing gum. The gum will just be a grid of verts which I'll deform through the script making it look like its being pulled by the invisible foot. It should be fairly interesting, but none too hard.
Sign in to follow this  


Recommended Comments

So the real question is whether you will post this demo (at least in EXE form) when you are done? :D

Share this comment

Link to comment
No, me and the artist have decided to delete the demo from our systems and just tell every one how great it was.

Of course I'm going to post it [grin]

Share this comment

Link to comment
Great! A journal I like *and* a funny author. Now I'll never be able to quit this addiction ;).

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!