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Untitled SENG Project Update

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Well, "update", or perhaps more accurately, "lack of update".

So I had two weeks off from work, and I was hoping to get all sorts of work done on Untitled SENG Project. Not only did I not come up with a title, but I made _very_ little progress.

I had been in the process of adding in the "powers" system, as described briefly in https://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=503512&reply_id=3326509. Basically, over the two weeks, I went from a non-building version of the game, to one that now builds. But I didn't add any new functionality. Total amount of work, about two hours.

I guess that's what happens when the kids are on vacation too.

I did realize, coming back to the project after awhile, that many parts of the UI are pretty un-intuitive. While that does make even more work for me, I think it's overall goodness.

Last thing, I have made one of those vague New Year's Resolutions to blog "more"; with no plan for how to achieve that, I suppose it may already be doomed, but maybe you'll see posts more often.

Happy New Year!
Geoff
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