Jump to content
  • Advertisement
  • entries
  • comments
  • views

Gimpy AI

Sign in to follow this  


I figured you would all like to know that I have my first iteration of zombie AI working. The zombie character just kind of mills around (because I've only implemented his idle state), but eventually I'll add some refinement to his shamblin' and allow him to viciously attack the player.

I'm also trying not to implement a lot of systems the same way as Glow, but it's kind of hard when you have something that works. [grin] Time will tell if I'm able to get the gameplay to the same level of fun.

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!